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Tuesday 24 November 2009

Radially Coloured Render of 3D Mandelbrot in flash

Just click to enlarge it! Going to start working on volumetric ray-casting for flash next so that we can get some real shadows in there!

The colours are produced using the radial term of each point in 3D space. For some reason this actually makes it look like there are shadows being cast which is nice, although there aren't. This really brings out a lot more detail in the render!




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