Couldn't resist trying to create a pixelbender filter for use in the Game of Life. In an article a few years ago I created a simple Life application. Pixelbender has the potential to massively increase the speed of calculations such as those used in Life, the results are obvious. On top of this the simplicity within flash is fantastic, to advance the game you simply need to apply a filter to a bitmapData object. Click to launch the app:
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